The redeem failure counter used INCR followed by Expire(24h) on every
attempt, so each failed attempt refreshed the key TTL and the window
never actually closed for a user who kept retrying within 24h.
- Count attempts in a fixed 10-minute window via a small Lua script
(INCR, then PEXPIRE only when the key is created or has no TTL), which
is atomic and also repairs keys that lost their TTL.
- Move the counter to the redeem:ratelimit:v2: key space so pre-existing
24h counters do not seed the new window.
- Rename the service threshold to redeemMaxFailedAttempts (30) to reflect
that it bounds attempts per window, not per hour.
Public redeem behavior is unchanged apart from the window semantics:
the check fails open when the counter read fails, and a failed
increment never masks the underlying domain error.